Marty O'Donnell

Writing music for games is a dream that Nikola Jeremic has worked very hard to achieve. After winning several music and audio design competitions, and contributing additional music for games including Destiny 2, Nikola got the chance to score a game on his own. He says he combined his admiration for the music of Vangelis as well as Paul Ruskay's music for Homeworld in his OST for Starpoint Gemini Warlords.

More than four years after it was finished, Music of the Spheres, the prequel suite for Bungie Studios' game Destiny by Martin O'Donnell and Michael Salvatori, was released in its original form – by a pair of devoted fans on Christmas Day 2017. 

Now that the authentic version of Music of the Spheres is out in the world, for the very first time Marty is able to talk about the theme-rich suite he and Mike wrote to put the creative wheels in motion for Destiny's development team.

Highwire Games

How do you write music for a game that doesn't exist? That was the challenge Marty O'Donnell took on by writing a musical prequel to Highwire Games' Golem. After a successful Kickstarter campaign, Marty drew on his expertise writing music for Halo and Destiny to create a completely new world in Echoes of the First Dreamer.

Viktorija Pashuta

After performing on many game and film soundtracks, cellist Tina Guo has just released her own collection of iconic game themes: Game On! In our conversation, Tina told me what she loves about game music, and about her first experiences as a new kid in America, including playing a video game for the first time!

As Destiny, the epic adventure from Bungie enters its third year with the Rise of Iron expansion, composer Mike Salvatori says the music has expanded as well, to over 250 minutes of new material, written along with Skye Lewin and C. Paul Johnson.  The main theme is especially compelling, and as Mike explains it was kind of like a "gift from the universe!"