Music Interviews

Conversations with the performers, the conductors, the composers and other people instrumental in creating today's live and recorded classical music. 

At this year's BAFTA Game Awards, Fallout 4 received the award for overall Best Game. Set in a post-apocalyptic world around Boston, Fallout 4 from Bethesda Softworks gives us a chance to experience a surreal world centuries after a nuclear attack. Despite the ravaged landscape setting of the game, composer Inon Zur wanted to create moments of hope with his score.

Highwire Games

Among video game composers, Marty O'Donnell is a rock star. He just happened to write one of the most recognizable game themes of all time: the monks' theme for the Halo series. Since leaving Bungie Studios, Marty has been involved with setting up a new studio, Highwire Games, and is currently in the midst of a Kickstarter campaign to create a prequel album of music for Golem, Highwire's new game.

Far Cry Primal, from Ubisoft, takes us back in time. Waaaaaay back! To 10,000 BCE, in fact. Composing the music created a unique challenge for Jason Graves, who assembled a Stone Age "shopping list" of bones, rocks, antlers and rattles to create a score that's as visceral as the game. I talked with Jason about how he unleashed his inner caveman. 

Pianist Frederic Chiu never imagined that his dream to record the haunting music of early 20th century spiritual teacher George Gurdjieff and his disciple Thomas de Hartmann would evolve into a 17-year project, requiring so many years for just the right alignment of artistry and technology. Kate Remington talks with Chiu about how his new recording, "Hymns and Dervishes," finally got released.

The Videri String Quartet is a group of young Boston-based, conservatory-trained musicians who use their powers to perform imaginative arrangements of music for games. I talked with the members of the quartet, violinists Lizzie Jones and Michael Hustedde; violist and founder, Rosalie Samter; and cellist Jeremiah Barcus. 

Pages