Music Interviews

Conversations with the performers, the conductors, the composers and other people instrumental in creating today's live and recorded classical music. 

Mothership Entertainment

Alexander Brandon has always loved writing music for games set in the future, including his iconic music for the original Deus Ex games. He had an opportunity once again to peer into what the future holds with his music for Aven Colony, from the small team at Mothership Entertainment.

Every game composer I've talked with has so much respect for the musicians who bring their music to life on the soundtracks.

Studio MDHR

The 1930's cartoon style of Cuphead, from Studio MDHR demanded a soundtrack just as unique. Kris Maddigan, a professional percussionist, spent years reverse-engineering the iconic jazz styles of the first half of the 20th century, including Ragtime, Dixieland and Big Band music. As he told me, it was a project that stretched all his musical muscles.

There's no music as you're racing your 1974 E-Type Jag around legendary tracks like Spa. Instead, composer and sound designer for Project Cars 2, Stephen Baysted says his music is created to set the scene and get the player anticipating the racing action that's about to start. That included some very personal recollections about the mental game of racing from Ben Collins, the Stig on the BBC's original Top Gear series!

Once he got over his surprise at the new direction Bungie was going to take Destiny 2 – destroying everything that's been familiar for the last three years – Mike Salvatori embraced the exciting prospect offered by new planets, new enemies and a totally fresh vibe for the game. As he told me, Mike and the team: Skye Lewin and C. Paul Johnson, wrote over 900 minutes of brand new music for Destiny 2!

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