Music Respawn with Kate Remington

WSHU Public Radio’s Kate Remington combines her love of classical music and video games in this series of informal conversations with composers and performers of game soundtracks. Plus, there’s lots of music in the interviews, so you can hear it for yourself!

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Highwire Games

Among video game composers, Marty O'Donnell is a rock star. He just happened to write one of the most recognizable game themes of all time: the monks' theme for the Halo series. Since leaving Bungie Studios, Marty has been involved with setting up a new studio, Highwire Games, and is currently in the midst of a Kickstarter campaign to create a prequel album of music for Golem, Highwire's new game.

Far Cry Primal, from Ubisoft, takes us back in time. Waaaaaay back! To 10,000 BCE, in fact. Composing the music created a unique challenge for Jason Graves, who assembled a Stone Age "shopping list" of bones, rocks, antlers and rattles to create a score that's as visceral as the game. I talked with Jason about how he unleashed his inner caveman. 

The Videri String Quartet is a group of young Boston-based, conservatory-trained musicians who use their powers to perform imaginative arrangements of music for games. I talked with the members of the quartet, violinists Lizzie Jones and Michael Hustedde; violist and founder, Rosalie Samter; and cellist Jeremiah Barcus. 

An emotional playthrough of Journey inspired members of Chicago's Fifth House Ensemble to create a live version. I talked with Melissa and Eric Snoza about how they created this unique concert experience.

The two Homeworld games, released in 1999 and 2003, told the story of an epic journey of a displaced tribe to find a new home planet. Guided by an ancient map, they bravely made their way across the vast reaches of the galaxy, enduring hardships and battles along the way.

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